The Making of the Airships Logo
How I assembled the logo using GIMP and many many layers.How I assembled the logo using GIMP and many many layers.
View ArticleDev Blog: Taming Garbage Collection to Prevent Stutter
An in-depth post on how I made Airships run more smoothly with careful memory management.An in-depth post on how I made Airships run more smoothly with careful memory management.
View ArticleDev Blog: The Coming of the UniScreen
Or: How I componentised the Airships UI to reduce technical debt.Or: How I componentised the Airships UI to reduce technical debt.
View ArticleExplaining the Fleet Reserve
Explaining why the game may put some of your ships into an inactive reserve.Explaining why the game may put some of your ships into an inactive reserve.
View ArticleSmall ships are fun
Since the introduction of small modules in dev2, you can make some pretty small airships. Now air leviathans are impressive, but the manoeuvrability of small ships can give you a big tactical...
View ArticleOn Suspendium
A big backgrounder on the crystals that keep the airships flying.A big backgrounder on the crystals that keep the airships flying.
View ArticleMonday Night Indie - 28th July
Come get your weekly shot of indie gaming goodness with Monday Night Indie, featuring talks with the developers, giveaways & more!Come get your weekly shot of indie gaming goodness with Monday...
View ArticleModding Setup
Want to make mods for Airships? Here's how to set everything up properly.Want to make mods for Airships? Here's how to set everything up properly.
View ArticleMod Example: Imperial Cannon
In this second instalment of the Airships modding guide, I'll give you an explanation of how mods can override existing game functionality, and walk you through creating a simple mod that adds a new...
View ArticleThe many different things you can fire from a cannon
Smashing, slicing, exploding and burning your enemies - a quick history of things shot from cannons.
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More Pages to Explore .....